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Gaming organization develops on campus

Matt Byrne

Issue date: 2/8/07 Section: News
Interesting people doing interesting things are quite common here at Emerson, which is probably why it took almost a year for sophomore John Richardson and junior Jeff Edwards to meet, let alone combine forces.

The pair of new media majors have linked up to create the Emerson College Game Developers Association, a group of roughly 25 students devoted to writing, drawing, coding and animating a finished video game within a semester.

The two lived just steps from one another in the Little Building last year but didn't discover their shared interest until last April.

"It's a funny story. We lived on the same floor for almost a whole year and we never knew we were into the same field. And then we went to the local meeting for the game developers association, called Post Mortem," Richardson said.

Post Mortem serves more than 65 Boston-area technology and game development companies and their employees, offering a place for developers to drink, talk and joke at monthly meetings. The group also holds technology conferences, sometimes in conjunction with MIT researchers, according to the Web site said.

"We literally walked in the door together, and said, 'I know you!'" Richardson said. "So on the spot, we decided that we need to get something together at Emerson."

Ever since their meeting, the communication and planning for Emerson GameDev has been non-stop, the two said.

Efforts to gain support intensified last month at the start of the spring semester with their first informational meeting.

With only fliers and word of mouth to attract interest, the meeting drew 25 students, overflowing the small room Richardson and Edwards reserved in the Max Mutchnick Campus Center, the two said.

Skills required for the project are diverse: animators, digital artists, programmers and Web designers will all be needed, but the biggest outpouring of enthusiasm came from writers.

"We had more writers show up than we anticipated. We're going to make more avenues for those people to independently learn about the craft as we move along," Richardson said.
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